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🇺🇸 United States
Austin Ivansmith  | 
12
ASO score
Text
5/100
Reviews
50/100
Graphic
0/100
Other
0/100
rating
App Rating
4.9
rating
Votes
207
rating
App Age
8m 15d
rating
Last Update
Jan 28, 2025

Compare with Category Top Apps

Metrics
Current App
Category Top Average
Difference
Rating
4.84
4.53
+7%
Number of Ratings (Voted)
207
2.4M
-100%
App Age
0y 8m
6y 6m
-89%
In-app Purchases Price
$0
$23
Update Frequency
43d
44d
-1%
Title Length
18
20
-10%
Subtitle Length
0
26
Description Length
3 719
2 623
+42%
Number of Screenshots
0
6
Size
108MB
1 457MB
-93 %

Category Ranking in United States

All
New
Trending Up
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Top Mar 05, 2025 Mar 12, 2025
No results were found!
Top Mar 05, 2025 Mar 12, 2025
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Ranking Keywords in United States

Keywords App Rank
notebook artillery
out out
Illustration
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Text ASO

Title (
Characters: 0 of 30
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Subtitle (
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Description (
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Once upon a time in the late 20th century AD, near the turn of the penultimate decade of the millennia, a magical confluence occurred in Middle School computer labs across the globe… Artillery! Infamously known by teachers as the scourge of attention -- countless students spending entire computer lab periods firing cannons at each other instead of writing English assignments. The temptation too great, no child could refuse the siren's call of the game's accurate physics model and competitive nature. Notebook Artillery is a love letter to hours wasted playing video games in Middle School computer labs instead of working on class assignments. And sure, maybe if I would've spent more time paying attention in class and less time playing video games I wouldn't be making indie games as a means to pay off insane amounts of student debt. But hey, its 2024 and maybe this can be one last beacon of hope for myself and everyone who loves this kind of game. Players choose their "firing angle" and "powder amount" to fire cannonballs at opposing player's towers, or break floating targets in a solo player target practice mode. The randomly generated stage layouts will change strategy from round to round, and wind strength has an effect on a cannonball's trajectory which players must account for. It's simple arcade-simulation-action, fun for all ages, with completely hand drawn game art. It's like you're looking directly into a Trapper Keeper and the imagination of every middle school kid. Whats not to love? * Hand drawn game art. * Unlockable stickers to showcase your progress and accomplishments. * Play Solo target practice, against a CPU opponent, or challenge local friends and family in vs mode. * 3 unique world styles fashioned after various wild west motifs. * Stage layouts are randomly generated to make no two games the same. * Fight the wind and dodge trees to destroy opponents strongholds. This was such a fun game to make, and it's so much fun to play with my kids, I hope you find it as fun as I do. And for fans of the original Macintosh classic, I hope this fulfills the desire to play this game again. ---- Notebook Artillery is a solo indie developed game, with the help of: Audio design by - Kevin Samuels Additional programming and console ports - PolyCrunch Games Art, Programming, and Design - Austin Ivansmith Notebook Artillery is a superchill game inspired heavily from the computer classic Artillery. The game was originally developed in the early days of lockdown during the Covid-19 pandemic in mid 2020. I had wanted to play Artillery with my kids but couldn’t find a version that matched the casual aesthetic of the original I grew up on, so I made one. I had wanted to make a game from hand drawn art, inspired by artists like Dom2D (https://twitter.com/dom2d), and this felt like the perfect opportunity. I got a “Pencil” for my iPad, and a copy of Procreate, and doodled until I found my own style which became the look of the game. Development was fairly quick, eating up most of my spare time in lockdown not spent huddled up with my family or scouring grocery stores for toilet paper, pasta, and flour dressed like a doctor going into surgery. Other notes: * No AI tools were used in the development of this product. Bleep that noise. * Developed in GameMaker Studio. * All art hand drawn in Procreate. * The human head weighs between 10-12 pounds. * Featured in the GameMaker showcase - November 2020 ---- Features coming soon to a future update! * Leaderboards and achievements (save data from this update will be valid when that update comes.) * Sticker collection inventory - get a list of all the stickers collected * More secret surprises!}
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Visual ASO

Screenshots

Rating & Reviews

Reviews Overview
🧐 Coming Soon…
Rating
4.9
207 voters

Some Latest Reviews

Gzlgsphs
04 Mar, 2025
1
This game is simpler than an early 2000 flash game and it’s paid? No premise to the game. No substance. Just aiming, add or lower powder and fire. There’s nothing to this game at all. I literally don’t know where the positive reviews are coming from
mas cofres :D
04 Mar, 2025
5
Es un gran juego, sencillo, entretenido y padrísimo para jugar localmente con alguien. No ocupa internet y no tiene ads. Buenas animaciones.
Army_127
20 Feb, 2025
5
The sounds is sooooo engaging. Love it as a casual game on the iPad screen.
yahtzeen
09 Feb, 2025
4
but i’d love it to be slightly more challenging or something. it’s a lot of fun to play but it quickly becomes repetitive. and can you see the stickers that you unlock? i guess i just want more game to the game.
🫢ale
02 Feb, 2025
5
Notebook Artillery is a fantastic blend of strategy and skill, wrapped in a charming hand-drawn aesthetic. The game’s simple yet effective mechanics make it easy to pick up, but mastering the angles and power of each shot adds a satisfying layer of challenge. The variety of weapons, destructible environments, and strategic elements keep matches exciting and dynamic. Whether playing solo or against friends, every battle feels unique and engaging. If you enjoy artillery-style games with a creative twist, Notebook Artillery is definitely worth checking out!
twerqIT
26 Jan, 2025
4
I could really spend more time on this game if the buttons were able to be moved to the side of the battlefield for one hand operation. also get rid of the up and down movement and the big picture of the canon and black powder.
0troyort0
25 Dec, 2024
5
I just loaded it and started playing. You gotta get it and try it. You’ll probably find yourself laughing at the memories it brings back if you were into these notebook paper games of old. I am impressed by the simple awesomeness of this game. Love destroying cactus and trees for some reason, heheheh. Finding the right angle and powder load is really a blast. It’s $1… and $1 well spent. Thank you AI.
kirk491
24 Dec, 2024
5
This is an absolutely awesome, fun game. The only complaint I have is, it is too easy, way too easy. It would be awesome to have the cpu either have different difficulty setting that can be changed or change based on the skill of the person playing. Or have the cpu make smarter decisions ie. If the ball lands right next to you the next shot the cpu takes is usually off the map or in the extreme opposite direction which makes it kind of pointless to try. Other than that, the sound, graphics, animation, and gameplay are top notch.
ddddddddddmmmmmmmm
14 Dec, 2024
5
A fun little game that you can keep on playing, and playing, and playing. Love it! No Ads. Many thanks to the developers!

Other

Additional Information
Rating:
4.85
Voted: 207
App Store Link:
Website:
Email: -
Privacy Policy:
Categories: Action, Games, Casual
Size: 108MB
App Age: 8 months 15 days
Release Date: Jun 26, 2024
Last Update: Jan 28, 2025
Version: 1.3.0
Version history
1.3.0
Jan 28, 2025
* Reduced performance issues * Less floating castles! * Removed tracking and ads data.
1.2.1
Jul 27, 2024
1.2.0 * New unlockable stickers! Perform key actions and be rewarded with a sticker which adorns the title screen binder cover. * Fixed scale issue with GUI being too big on some older devices * Tumbleweeds always come back (I can't believe they were disappearing never to return!) * Inaccurate touch control of cannons and powder boxes fixed at smaller scale * Audio mute setting now loads correctly on additional playthroughs 1.2.1 * Fixed stickers showing up off of the binder at the start * Updated binder art for iPad devices * Fixed multitouch issues in multiplayer * Other minor bug fixes
Version history