Version history
RubySketch - Processing IDE
56
ASO score
Text
62/100
Reviews
50/100
Graphic
60/100
Other
0/100
App Rating
4.8
Votes
189
App Age
5y 1m
Last Update
Jul 12, 2025
iAP
$9.99 - 9.99
Compare with Category Top Apps
|
Metrics
|
Current App
|
Category Top Average
|
Difference
|
|---|---|---|---|
|
Rating
|
4.79
|
4.65
|
+3%
|
|
Number of Ratings (Voted)
|
189
|
3.2M
|
-100%
|
|
App Age
|
5y 1m
|
7y 8m
|
-34%
|
|
In-app Purchases Price
|
$10
|
$69
|
-85
%
|
|
Update Frequency
|
154d
|
27d
|
+465%
|
|
Title Length
|
27
|
23
|
+17%
|
|
Subtitle Length
|
27
|
28
|
-4%
|
|
Description Length
|
2 694
|
3 038
|
-11%
|
|
Number of Screenshots
|
468
|
1325
|
-65
%
|
|
Size
|
79MB
|
284MB
|
-72
%
|
Category Ranking in United States
7 days
Last 7 days
Last 30 days
Last 90 days
Last 180 days
Last year
| Top | Dec 06, 2025 | Dec 13, 2025 |
|---|---|---|
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No results were found!
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| Top | Dec 06, 2025 | Dec 13, 2025 |
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No results were found!
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| Top | Dec 06, 2025 | Dec 13, 2025 |
|---|---|---|
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No results were found!
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| Top | Dec 06, 2025 | Dec 13, 2025 |
|---|---|---|
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No results were found!
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Ranking Keywords in United States
| Keywords | App Rank |
|---|
Analyze this and other apps using Asolytics tools
Text ASO
Title
(
Characters:
27
of 30
)
RubySketch - Processing IDE
Subtitle
(
Characters:
27
of 30
)
Enjoy Programming with Ruby
Description
(
Characters:
2694
of 4000
)
This app includes Ruby language interpreter known as CRuby or MRI (Matz Ruby Implementation) and a simple text editor.
So you can edit and run a ruby script.
It also has an API that is almost compatible with Processing that is well known as a Creative Coding framework.
So you can enjoy graphics programming on your iPhone or iPad.
Key Features
- Built-in Ruby interpreter (CRuby / MRI)
- Processing-compatible graphics API with shaders available
- Built-in text editor that makes moving the cursor painless
- Physics-capable sprites
- Image input from camera
- Sound playback
- Includes many sample scripts, including simple games
This is a list of functions implemented to be compatible with the Processing API.
---
abs, acos, alpha, angleMode, applyMatrix, arc, asin, atan, atan2, background, beginContour, beginShape, bezier, bezierDetail, bezierPoint, bezierTangent, bezierVertex, blend, blendMode, blue, brightness, ceil, circle, clear, clip, color, colorMode, constrain, copy, cos, createCanvas, createCapture, createFont, createGraphics, createImage, createShader, createShape, createVector, curve, curveDetail, curvePoint, curveTangent, curveTightness, curveVertex, degrees, deltaTime, displayDensity, displayHeight, displayWidth, dist, doubleClicked, draw, ellipse, ellipseMode, endContour, endShape, exp, fill, filter, floor, focused, frameCount, frameRate, fullScreen, fullscreen, green, height, hue, image, imageMode, key, keyCode, keyIsDown, keyIsPressed, keyPressed, keyReleased, keyTyped, lerp, lerpColor, line, loadFont, loadImage, loadPixels, loadShader, log, loop, mag, map, max, min, motion, motionGravity, mouseButton, mouseClicked, mouseDragged, mouseMoved, mousePressed, mouseReleased, mouseWheel, mouseX, mouseY, noClip, noFill, noLoop, noSmooth, noStroke, noTint, noise, noiseDetail, noiseSeed, norm, pixelDensity, pixelHeight, pixelWidth, pixels, pmouseX, pmouseY, point, pop, popMatrix, popStyle, pow, printMatrix, push, pushMatrix, pushStyle, quad, quadraticVertex, radians, random, randomGaussian, randomSeed, rect, rectMode, red, redraw, renderMode, requestImage, resetMatrix, resetShader, rotate, rotateX, rotateY, rotateZ, round, saturation, save, scale, setTitle, setup, shader, shape, shapeMode, shearX, shearY, sin, size, smooth, sq, sqrt, square, stroke, strokeCap, strokeJoin, strokeWeight, tan, text, textAlign, textAscent, textDescent, textFont, textLeading, textSize, textWidth, texture, textureMode, textureWrap, tint, touchEnded, touchMoved, touchStarted, touches, translate, triangle, updatePixels, vertex, width, windowHeight, windowMove, windowMoved, windowOrientation, windowResizable, windowResize, windowResized, windowWidth, windowX, windowY
}
Read more
Other
Additional Information
| Rating: | |
| Voted: | 189 |
| App Store Link: | |
| Website: | |
| Email: | - |
| Privacy Policy: | |
| Categories: | Productivity, Education |
| Size: | 78MB |
| iAP: | 9.99 - 9.99 $ |
| App Age: | 5 years 1 month |
| Release Date: | Nov 06, 2020 |
| Last Update: | Jul 12, 2025 |
| Version: | 2.11 |
Version history
2.11
Jul 12, 2025
- Added "Font Size" menu
- Added "Line Numbers" menu
- Added SpriteWorld class
- Added Vector#-@
- Added functions
- keyIsRepeat
- loadShape()
- Added methods to Shape class
- stroke
- setStroke
- setStrokeWeight
- setStrokeCap
- setStrokeJoin
- Added methods to Sprite class
- keyPressed
- keyReleased
- keyTyped
- key
- keyCode
- keyIsPressed
- keyIsDown
- keyIsRepeated
- capture=
- capturing?
- sensor=
- sensor?
- gravity_scale
- Updated Ruby version from 3.2.2 to 3.3.8
- ellipse() can take 3 parameters
- Rename the join type 'SQUARE' to 'BEVEL'
- createSprite can take 'klass' parameter
- Sprite#hide returns self
- Fixed the issue where Sprite#contactEnd is not working
- Fixed a bug in which the display magnification was fixed at 1x when the size specified by size() was different from the window size and the aspect ratio of both windows was the same
- Fixed that circle() and ellipse() had half diameters
2.10
Feb 18, 2024
- With the support of the Ruby Association Development Grant, the following functions and class have been added
- createShape()
- shape()
- shapeMode()
- beginShape()
- endShape()
- beginContour()
- endContour()
- vertex()
- curveVertex()
- bezierVertex()
- quadraticVertex()
- texture()
- textureMode()
- textureWrap()
- loadPixels()
- updatePixels()
- pixels()
- textLeading()
- createFont()
- loadFont()
- requestImage()
- curveDetail()
- curvePoint()
- curveTangent()
- curveTightness()
- bezierDetail()
- bezierPoint()
- bezierTangent()
- rotateX()
- rotateY()
- rotateZ()
- shearX()
- shearY()
- applyMatrix()
- printMatrix()
- deltaTime
- hue()
- saturation()
- brightness()
- noiseSeed()
- noiseDetail()
- randomSeed()
- randomGaussian()
- fullscreen() (fullScreen())
- smooth()
- noSmooth()
- keyIsDown()
- keyIsPressed()
- mouseWheel()
- doubleClicked()
- Font.list()
- Graphics#clear()
- Graphics#save()
- Shape class
- Added links to the Processing/p5.js documentation in the class and method references
- Added Discord invite link for user support
- Reimplement the noise() for better compatibility
- scale() can take z parameter
- loadImage() raises Net::HTTPClientException instead of OpenURI::HTTPError
- Fixed that pushStyle()/popStyle() did not correctly manage colorMode, angleMode, and blendMode
- Fixed that Ruby documentation is in Japanese