Version history
Live Link Face
30
ASO score
Text
31/100
Reviews
0/100
Graphic
60/100
Other
0/100
App Rating
3.7
Votes
572
App Age
8y 11m
Last Update
Nov 12, 2025
Compare with Category Top Apps
|
Metrics
|
Current App
|
Category Top Average
|
Difference
|
|---|---|---|---|
|
Rating
|
3.72
|
4.58
|
-19%
|
|
Number of Ratings (Voted)
|
568
|
286K
|
-100%
|
|
App Age
|
8y 11m
|
4y 4m
|
+103%
|
|
In-app Purchases Price
|
$0
|
$56
|
|
|
Update Frequency
|
38d
|
33d
|
+16%
|
|
Title Length
|
14
|
27
|
-48%
|
|
Subtitle Length
|
17
|
27
|
-37%
|
|
Description Length
|
2 322
|
2 810
|
-17%
|
|
Number of Screenshots
|
1372
|
1047
|
+31
%
|
|
Size
|
117MB
|
215MB
|
-46
%
|
Category Ranking in United States
7 days
Last 7 days
Last 30 days
Last 90 days
Last 180 days
Last year
| Top | Dec 13, 2025 | Dec 20, 2025 |
|---|---|---|
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No results were found!
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| Top | Dec 13, 2025 | Dec 20, 2025 |
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No results were found!
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| Top | Dec 13, 2025 | Dec 20, 2025 |
|---|---|---|
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No results were found!
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| Top | Dec 13, 2025 | Dec 20, 2025 |
|---|---|---|
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No results were found!
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Ranking Keywords in United States
| Keywords | App Rank |
|---|
Analyze this and other apps using Asolytics tools
Text ASO
Title
(
Characters:
14
of 30
)
Live Link Face
Subtitle
(
Characters:
17
of 30
)
For Unreal Engine
Description
(
Characters:
2322
of 4000
)
Live Link Face for effortless facial animation in Unreal Engine—capture performances for use in Unreal Engine from your iPhone or iPad.
Capture facial performances for MetaHuman Animator:
- Live Link Face supports both real-time and processed animation.
- MetaHuman Animator uses Live Link Face to capture performances, then applies its own processing to create high-fidelity facial animation for MetaHumans.
- The Live Link Face app captures raw video and depth data, which can be transmitted directly from your device into Unreal Engine for use with the MetaHuman plugin.
- Facial animation created with MetaHuman Animator can be applied to any MetaHuman character in just a few clicks.
- This workflow requires an iPhone (12 or above) and a desktop PC running Windows 10/11.
Real-time animation for MetaHumans:
- The Live Link Face app generates animation to drive a MetaHuman Character in real time.
- Animation data is streamed to Unreal Engine over a network using the MetaHuman Live Link Plugin.
- This workflow requires an iPhone (12 or above) and a desktop PC running Windows 10/11.
Real-time animation for non-MetaHuman characters:
- Stream out ARKit animation data live to an Unreal Engine instance via Live Link over a network.
- Visualize facial expressions in real time with live rendering in Unreal Engine.
- Drive a 3D preview mesh, optionally overlaid over the video reference on the phone.
- Record the raw ARKit animation data and front-facing video reference footage.
- Tune the capture data to the individual performer and improve facial animation quality with rest pose calibration.
Timecode support for multi-device synchronization:
- Select from the system clock, an NTP server, or use a Tentacle Sync device to connect with a master clock on stage.
- Video reference is frame accurate with embedded timecode for editorial.
Control Live Link Face remotely with OSC or via the MetaHuman Plugin for Unreal Engine:
- Trigger recording remotely so actors can focus on their performances.
- Capture slate names and take numbers consistently.
- Extract data for processing and storage.
Browse and manage the library of captured takes:
- Delete takes within Live Link Face, share via AirDrop.
- Transfer directly over network when using MetaHuman Animator.
- Review captured footage on-device.}
Read more
Other
Additional Information
| Rating: | |
| Voted: | 572 |
| App Store Link: | |
| Website: | |
| Email: | - |
| Privacy Policy: | |
| Categories: | Graphics & Design, Photo & Video |
| Size: | 116MB |
| App Age: | 8 years 11 months |
| Release Date: | Jan 17, 2017 |
| Last Update: | Nov 12, 2025 |
| Version: | 1.6.0 |
Version history
1.6.0
Nov 12, 2025
- Adds the ability to use any on-device front or rear facing camera.
- Adds support for up to 120 FPS capture when using a non-TrueDepth camera.
- Adds support for external USB cameras on USB-C equipped iPads.
- Adds face mesh preview overlay in MetaHuman Animator mode.
- Fixes bug on iPad where takes would be recorded in an incorrect orientation.
- MetaHuman Animator mode is now available on devices without a TrueDepth camera.
1.5.0
Jun 02, 2025
- Real-time MetaHuman animation generation
- Network streaming of real-time MetaHuman animation via the MetaHuman Live Link Source plugin