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Siralim Ultimate

🇺🇸 United States
Thylacine Studios LLC  | 
49
ASO score
Text
48/100
Reviews
50/100
Graphic
60/100
Other
0/100
rating
App Rating
4.7
rating
Votes
328
rating
App Age
3y 1m
rating
Last Update
Jul 28, 2022

Compare with Category Top Apps

Metrics
Current App
Category Top Average
Difference
Rating
4.84
4.56
+6%
Number of Ratings (Voted)
326
1.2M
-100%
App Age
3y 0m
6y 0m
-50%
In-app Purchases Price
$0
$22
Update Frequency
959d
35d
+2 672%
Title Length
16
22
-27%
Subtitle Length
20
26
-23%
Description Length
1 248
2 500
-50%
Number of Screenshots
7
6
+20 %
Size
520MB
874MB
-40 %

Category Ranking in United States

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Top Mar 05, 2025 Mar 12, 2025
48
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48
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Ranking Keywords in United States

Keywords App Rank
siralim ultimate
out out
nexomon
out out
Illustration
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Text ASO

Title (
Characters: 16 of 30
)
Siralim Ultimate
Subtitle (
Characters: 20 of 30
)
Monster Catching RPG
Description (
Characters: 1248 of 4000
)
Siralim Ultimate is a monster-catching, dungeon-crawling RPG with a ridiculous amount of depth. Summon over 1200 different creatures and travel through randomly generated dungeons to acquire resources, new creatures, and loot. If you’re looking to compare Siralim Ultimate to other games, you might think of it as Pokemon meets Diablo, or more accurately, Dragon Warrior Monsters meets Path of Exile. FEATURES • 1200+ creatures to collect • Fuse your creatures together - the offspring inherits its parents’ stats, traits, and even the way they look! • Randomly generated dungeons spanning 30 unique tilesets • Customize your castle with thousands of different decorations • Engage in strategic 6v6 battles • Craft Artifacts and Spell Gems for your creatures • Choose from one of 40 specializations for your character and earn perks that change the way your creatures fight in battle • Insane amount of post-story content that will keep you engaged for thousands of hours (yes, really!) • Supports gamepads! • Cross-platform cloud saving allows you to pick up where you left off with the desktop version of the game or simply another mobile device. • No ads, no IAPs, no timers, no BS! You don't even need to be connected to the internet to play.}
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Visual ASO

Screenshots

Rating & Reviews

Reviews Overview
🧐 Coming Soon…
Rating
4.7
328 voters

Some Latest Reviews

DrRadiaki
22 Aug, 2024
1
An enjoyable game that crashes repeatedly on an iPhone 13 running iOS 17, resulting in lost progress each time. Unplayable on this platform in its current state.
Jthorp
03 Jun, 2024
5
Fun little game, no micro transactions, indie dev, lots of replay ability. 10/10 would purchase again.
Mad-ninja Call-of-duty
22 Apr, 2024
5
I was a bit hesitant to buy the game at first bc of the price, but since i got it ive been playing it non-stop. The controls are a bit tricky to master but the game itself is really fun. Im already by floor 30, the main fun aspect of the game is discovery. Theres always something new, even new monsters to discover that can change the way you play. I see it like a mix of pokemn & final fantasy. Easy to learn & it has sort of programing factor to it, so you program your monsters to take actions automatically instead of sitting there & clicking everything. For the price i think its 6 stars. I had other games more expensive than this & hasn't deliver as much. I hope they make more games in the future.
ArmoredTalon
05 Jan, 2024
3
As the title says this game is grea, however the joystick and buttons are horrible. I play this game on an iPhone and the controls are too big and are blocking some in-game texts. Modifying the control isn’t that great because it’s either too big or too small. The developer should look at games like Titan Quest, Dungeon Hunters and similar games and add an option for that type of control so that it’s more accessible to mobile players. I’m sure it’s a great game on iPads and tablets but for mobile phones it’s a bit difficult.
Phules99
14 Jul, 2023
2
Only 4 hours in, and overall the gameplay is a fun, addictive loop. 5 stars and worth $10 if they fix the crashing. The game is more like a turn based version of Diablo/war frame/etc in the sense that you’re constantly grinding for materials for upgrades and new summons. However, there is no auto save and the game constantly crashes, resetting your progress. It happens every 30 minutes or so. I’ve tried to be more diligent with saving, but it still feels bad losing randomized drops. I’m sure end game it would matter less, but my current experience goes like this: playing pyromancer>saving frequently> finally get a drop that interacts with burning debuff>game crashes and it’s gone forever. Will likely refund, but if the bugs get worked out I would absolutely play it again. I don’t have high hopes this long after release though.
hybrid461
13 Jul, 2023
5
Love the systems this game has. While it can be daunting I think it introduces them to you at a good pace. Would just really love support for a portrait mode/one handed play.
Disaster_Morgan
13 Jul, 2023
4
This is some of the most in-depth team building and synergy building gameplay I’ve seen. Lots of mechanics and I’ve only scratched the surface so far. Also appreciate the single purchase for a big game with no microtransactions. Only problem is that it seems to crash somewhat regularly in battle for me, not sure if that’s a common thing or what.

Other

Additional Information
Rating:
4.72
Voted: 328
App Store Link:
Price: 9.99 $
Website:
Email: -
Privacy Policy:
Categories: Adventure, Games, Role Playing
Size: 519MB
App Age: 3 years 1 month
Release Date: Feb 23, 2022
Last Update: Jul 28, 2022
Version: 1.1.1
Version history
1.1.1
Jul 28, 2022
- 8 specializations have been added to the game: Toxicologist, Engineer, Shadowbringer, Demonologist, Mime, Graveborn, Gladiator, and Brewmaster. You can unlock them via new projects. - 2 Challenge Specializations have been added to the game: Pariah and Deprived. Instead of providing you with bonuses, these specializations make you significantly weaker. However, if you're able to Ascend them, you'll earn a special reward. These specializations' projects are only available after you unlock the Gate of the Gods. - Additional content related to the new specializations has been added: 120 achievements, 30 costumes, 10 skins, new anointments, and more. - 10 spells have been added to the game. These were added to extend support for under-utilized debuffs such as Poison and Cursed. - 11 minions have been added to the game. Many of these work much differently than normal minions (and most are exclusive to the new Demonologist specialization), so check out the Codex for more information. - Each week, a new buff will activate that either increases your Card Drop Rate, Skin Drop Rate, Nether Stone Drop Rate, or Bonus Loot. You can see which buff is active by interacting with the new Calendar decoration in your castle (found in the Utilities/NPC category). - You can now choose to consume 1, 2, or 3 tickets at the Gambling Dwarves. This multiplies your rewards by the number of tickets spent and also counts as playing that many times for the sake of Prophecies and Achievements. - The following new macro conditions have been added to the Macro Editor: Resurrection Count, Death Count, Is Not At Top of Timeline, Is Not At Bottom of Timeline, Has Trait, and Doesn't Have Trait. Note for those last two: prior to this patch, many traits were not recorded in your Codex (False Gods, God Battles, etc), so you'll need to encounter these traits in battles before seeing them appear on the list. - You can sort Nether Stones by Locked and Unlocked in all interfaces. - You can now rename your Nether Stones at the Blacksmith using the new "Etch" function. - Most Arsenal and Booze spells have been changed/buffed to be more useful. - Most Exotic creatures' traits and backer traits are now more powerful. - The Lister and Jotun fights no longer use battle fatigue as their metric for victory and are instead based on the number of turns creatures have taken in battle (24 total turns for Lister, 36 total turns for Jotun). The intent of this change is to shorten these fights under normal circumstances, make them a bit more predictable, and prevent players from feeling like they need to fish for certain realm properties to defeat Jotun in a reasonable amount of time. - None of the False Gods are immune to Blighted anymore, and False God self-healing from their innate traits no longer counts as healing effects. - Cabalist's "Flow of Magic" perk has been revamped because it was simply an inferior version of this specialization's "Prism" perk. - Enemies can no longer spawn with the "Saving Grace" spell. Note that they can still acquire this spell in battle through other effects. - Numbers greater than or equal to 1 quadrillion are now expressed using scientific notation. This means that all numbers can now be displayed, so the game won't default to "?!?!" if you reach too high of a number. - Massive optimizations to make the game run smoother, especially in battles that drag on for a long time. - Tons of bug fixes.
1.0.7
Apr 08, 2022
Fixed fusion palettes not displaying on all devices. Fixed a crash related to cloud saving.
Version history