Version history
Xogot: Godot for iPad & iPhone
54
ASO score
Text
58/100
Reviews
50/100
Graphic
60/100
Other
0/100
App Rating
4.2
Votes
118
App Age
7m 7d
Last Update
Dec 06, 2025
iAP
$1.99 - 119.99
Compare with Category Top Apps
|
Metrics
|
Current App
|
Category Top Average
|
Difference
|
|---|---|---|---|
|
Rating
|
4.16
|
4.58
|
-9%
|
|
Number of Ratings (Voted)
|
117
|
281.3K
|
-100%
|
|
App Age
|
0y 7m
|
4y 3m
|
-86%
|
|
In-app Purchases Price
|
$76
|
$58
|
+32
%
|
|
Update Frequency
|
30d
|
33d
|
-8%
|
|
Title Length
|
30
|
26
|
+15%
|
|
Subtitle Length
|
28
|
27
|
+4%
|
|
Description Length
|
1 850
|
2 774
|
-33%
|
|
Number of Screenshots
|
507
|
1020
|
-50
%
|
|
Size
|
245MB
|
219MB
|
+12
%
|
Category Ranking in United States
7 days
Last 7 days
Last 30 days
Last 90 days
Last 180 days
Last year
| Top | Dec 05, 2025 | Dec 12, 2025 |
|---|---|---|
|
33
|
22
|
|
|
7
|
29
|
| Top | Dec 05, 2025 | Dec 12, 2025 |
|---|---|---|
|
No results were found!
|
||
| Top | Dec 05, 2025 | Dec 12, 2025 |
|---|---|---|
|
33
|
22
|
| Top | Dec 05, 2025 | Dec 12, 2025 |
|---|---|---|
|
7
|
29
|
Ranking Keywords in United States
| Keywords | App Rank |
|---|
Analyze this and other apps using Asolytics tools
Text ASO
Title
(
Characters:
30
of 30
)
Xogot: Godot for iPad & iPhone
Subtitle
(
Characters:
28
of 30
)
Complete 2D & 3D Game Engine
Description
(
Characters:
1850
of 4000
)
Xogot brings the full power of the Godot game engine to iPad — and now iPhone.
With a native mobile experience designed for touch, you can create, test, and share games wherever inspiration strikes.
And the best part? You can now use core Xogot functionality for free — start building games right away, no subscription required.
Whether you’re making a pixel-perfect 2D platformer, a roguelike deck-builder, or an immersive 3D world, Xogot gives you everything you need to create, edit, and share games — all from your iPad or iPhone.
Xogot makes game development fun, approachable, and fully mobile — no laptop required.
Build for 2D and 3D
- Make stunning 2D games with tile maps and a dedicated 2D engine, or dive into rich 3D worlds with advanced lighting and physics.
Start Fast with Templates
- Want to make an FPS, platformer, or RPG? Pick a ready-to-go template and have a playable game in minutes.
Learn as You Go
- Integrated API docs help you master game development step by step — no need to leave the app.
Works Seamlessly with Godot on Desktop
- Import projects from iCloud, USB drives, or GitHub (via Working Copy) and keep building on the go. Projects made in Xogot open in Godot on your computer, and vice versa — no lock-in.
Fully Native Mobile Experience
- Optimized for touch, Xogot supports Apple Pencil, Stage Manager, external monitors, and iPad multitasking — everything feels right at home.
Play with Controllers & More
- Test your games with Bluetooth controllers, keyboards, and mice for a full gameplay experience.
Open Source Runtime
- Xogot uses Godot’s open-source runtime, so you can distribute your games freely — no strings attached.
Take your game ideas from concept to creation — anywhere, anytime.
Terms of Service: https://xogot.com/terms-of-service
Privacy Policy: https://xogot.com/privacy-policy}
Read more
Other
Additional Information
| Rating: | |
| Voted: | 118 |
| App Store Link: | |
| Website: | |
| Email: | - |
| Privacy Policy: | |
| Categories: | Graphics & Design, Developer Tools |
| Size: | 244MB |
| iAP: | 1.99 - 119.99 $ |
| App Age: | 7 months 7 days |
| Release Date: | May 05, 2025 |
| Last Update: | Dec 06, 2025 |
| Version: | 1.4.14 |
Version history
1.4.14
Dec 06, 2025
* Improved encoding of paths when dragging scene pad nodes into the text editor
* GLTF Exporter now uses our numeric input pads to avoid opening the full keyboard
* Search in Files: Replace now automatically moves to the next match after performing replace
* Command Palette: filtered internal Godot scripts unavailable on iPad and added a new Find in Files command
* Command Palette: now available via Command-Shift-P for command search similar to VSCode, and spaces after ">" are ignored
* Added support for Godot’s dynamic path sections used in the Bone editor, making bone elements visible (#876)
* Added support for Godot’s Recovery Mode; if Godot crashes on startup, you can launch in recovery mode to restore your project (#1915)
* Support added for dragging and dropping multiple nodes into editors (#1896)
* Added support for gLTF 2.0 exporting
* Fixed a major memory leak when starting and stopping a game
* Over twenty-six bugs fixed
1.4.12
Nov 23, 2025
* Prise en charge des écrans externes : en plus de Stage Manager, Xogot peut maintenant exécuter votre jeu directement sur un écran externe sans gestion manuelle des fenêtres. Idéal avec une manette externe.
* Vue de scène distante : vous pouvez afficher/masquer chaque nœud, et cela se reflète immédiatement dans le jeu en cours.
* Deux tapes déclenchent Annuler ; trois tapes déclenchent Rétablir.
* Le panneau « Output » de Godot prend trop de place sur iPhone. Vous pouvez désormais configurer ce comportement dans les réglages Xogot.
* AnimationEditor prend désormais en charge les valeurs négatives.
* Inspecteur : le débogueur distant peut maintenant récupérer le contenu d’un objet distant au toucher.
* Animation de la BottomBar : de retour, fluide et cohérente — merci pour votre patience.
* Nouvel outil de palette de couleurs dans l’éditeur de code.
* Améliorations iPhone : les barres latérales apparaissent via un geste depuis le bord et se ferment de la même manière.
* Les Autoloads sont maintenant disponibles dans l’édition gratuite.
* Quick Open et Command Palette affichent désormais des aperçus d’images.
* Clavier : maintenir Ctrl/Cmd lors du dépôt d’un nœud insère une variable '@onready'.
* Clavier : FilePad avec Ctrl/Cmd insère `preload("PATH")`; Shift gère les UID selon la version.
* XogotBeta (4.5) : les Variants peuvent maintenant être exportés et modifiés dans l’inspecteur.
* Les pistes d’animation peuvent maintenant être triées.
* iPhone : les onglets se défilent sans réorganisation accidentelle.
* Le nœud d’édition de script apparaît maintenant dans l’inspecteur.
* L’inspecteur prend en charge les dictionnaires typés de Godot 4.4.
* Vous pouvez maintenant appairer un appareil pour le débogage distant via un code — sans connexion.