Version history
Age of History
18
ASO score
Text
21/100
Reviews
0/100
Graphic
40/100
Other
0/100
App Rating
4.3
Votes
2.01M
App Age
11y 3m
Last Update
Nov 02, 2020
Compare with Category Top Apps
|
Metrics
|
Current App
|
Category Top Average
|
Difference
|
|---|---|---|---|
|
Installs
|
448.5K
|
78.3M
|
-99%
|
|
Rating
|
0
|
4.35
|
|
|
Number of Ratings (Voted)
|
0
|
248.6M
|
|
|
App Age
|
11y 3m
|
4y 10m
|
+131%
|
|
Price
|
$2
|
$0
|
|
|
In-app Purchases Price
|
$0
|
$94
|
|
|
Update Frequency
|
1868d
|
78d
|
+2 280%
|
|
Title Length
|
14
|
21
|
-33%
|
|
Short Description Length
|
66
|
62
|
+6%
|
|
Description Length
|
3 069
|
2 392
|
+28%
|
|
Number of Screenshots
|
2001
|
1556
|
+29
%
|
|
Has Video?
|
No
|
0% has videos
|
|
|
Size
|
0MB
|
0MB
|
|
Category Ranking in United States
7 days
Last 7 days
Last 30 days
Last 90 days
Last 180 days
Last year
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| Top | Dec 06, 2025 | Dec 13, 2025 |
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| Top | Dec 06, 2025 | Dec 13, 2025 |
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| Top | Dec 06, 2025 | Dec 13, 2025 |
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Text ASO
Title
(
Characters:
14
of 50
)
Age of History
Short Description
(
Characters:
66
of 80
)
Age of History is turn-based strategy game about world domination.
Description
(
Characters:
3069
of 4000
)
Age of History is a turn-based strategy game in which your object is to dominate the world.
There are two maps in the game:
- Earth | [342 Provinces]
- Kepler-22b | [404 Provinces]
Orders are submitted before each round. The number of orders you can submit during each round is limited by your Movement Points for that round.
After orders are submitted, civilizations execute actions in turn order, which is randomized at the start of each round.
About the Map
- The capital is the most important province in a civilization. If you lose your capital for 3 turns, your civilization will no longer exist. If you capture another civilization’s capital, you obtain all of its provinces. Capitals have a defensive bonus: +15% and an offensive bonus: +15%. Capitals have all buildings already constructed.
- Transparent provinces are neutral. Provinces with color belong to other civilizations.
- You can scale the map. To go back to the standard scale, double tap the map. If scale is other than standard on minimap you can see '!' in top right.
- Use the Economy and Population buttons to view each province’s Economy and Population values. Use the diplomacy button to view each province’s owner and engage in diplomacy (see Orders- Diplomacy View).
The Treasury
- Money is added to your treasury through income tax, which is based off your civilization’s total population and economy. Money is subracted from your treasury for military upkeep, which is based off your amount of military units (units at sea have a higher upkeep than units on land).
• Orders - Normal View
- Move: move units from one province to another. You can move between provinces you control or attack another civilization’s province.
- Recruit: recruit units from the selected province. This costs money and is limited by the population of the province. Recruiting from a province reduces its population.
- Build: construct a building in the selected province (see Building Types). This costs money.
- Disband: remove units from the selected province. This decreases military upkeep.
- Vassal: creates a vassal state with another civilization.
- Annex: brings a vassal state back under your full control.
Orders - Diplomacy View
- War: declare war on a civilization.
- Peace: submit a peace offer to a civilization. If accepted, your civilizations will no longer be at war.
- Pact: submit a pact offer to a civilization. If accepted, the civilizations cannot attack each other for five rounds. This can be canceled through a War order one round in advance.
- Alliance: submit an alliance offer to a civilization. If accepted, that civilization will aid you in your military efforts. Use the War order to let allies know who your targets are.
- Kick: end an alliance with a civilization.
- Support: give money to a civilization.
• Building Types
- Fort: gives a province a defense bonus.
- Watch tower: allows you to see army numbers in neighboring provinces.
- Port: allows units to move into the sea. Units at sea can move back onto any land province, even if it doesn’t have a port.}
Read more
Other
Additional Information
| Rating: | |
| Voted: | 2.01M |
| Google Play Link: | |
| Price: | 1.72 $ |
| Website: | |
| Email: | |
| Privacy Policy: | |
| Categories: | Strategy |
| Size: | - |
| App Age: | 11 years 3 months |
| Release Date: | Sep 09, 2014 |
| Last Update: | Nov 02, 2020 |
| Version: | 1.1582 |
Version history
1.1582
Nov 02, 2020
Bug fixes<br>Random Games<br>Alliances fix<br>Province names<br>New scenario: World War II - 1942<br>New: Sandbox mode<br>New: Borders<br>New: Colour of Civilization<br>New: Army view instead of Economy view<br>New language: Português<br>New language: Čeština<br>Scale of achievements<br>New language: Nederlands<br>New language: العربية<br>New language: Italiano<br>User can select Civilization in the Random Game mode.<br>New: Random Game -> Civilization<br>New language: 日本語<br>AI improvements: Diplomacy<br>New language: 한국어
1.1579
Dec 23, 2019